Graystone Tower

For an age Graystone Tower was the home of a wise sage. He is long gone and the tower is now home to an evil wizard. Several villagers have been killed by his mad creations and others murdered when they went to his abode. Will the characters be able to stop his reign of terror, or become his next victims?

Trouble Brewing

Relaxing at a tavern in Tenkar, shedding the dust of the trail from your boots and clothes, you stumble upon a danger that threatens the peace of this town. The local constable and his deputies are too busy dealing with its symptoms to address the cause. Are you and your friends ready to deal with the sinister secret beneath Tenkar?

Striking Through the Shield

You’ve uncovered a plot that not only threatens children and Shield Home, but the realm as well. No time to lose, you must stop Whitelock from completing his nefarious plans before more people suffer.

Be prepared to climb heights, fend off the weird and deadly creatures of the mountain, and infiltrate an abandon fort.

Children of the Giant's Fist

Your mission complete, you await payment in the town of Shield Home and enjoy some well-deserved rest. But adventure waits for no man, and soon you and your companions find yourselves on a mission to save a child who has gone missing. The truth of his disappearance reveals a sinister plot that threatens all children of Shield Home. So much for an earned respite…

A Bigger Problem

When you and your friends agreed to help protect a merchant's wagon on its way to Shield Home in the Keranak Province, none of you expected what lies ahead!  This is a rank 1-2 adventure for the BareBones Fantasy role-playing game.  Although it is set in the Keranak Kingdoms, it could easily be placed anywhere in any setting.  Written by Quinn Conklin, this is the first in a multi-part story arc which will be continued in Children of the Giant's Fist.

This product contains:

Soul's Reach

When a tunnel collapses in the Dul'Urich Underkingdom, Prince Dwalin is sent to find a fabled pass in the north.  Several days later his bloodguard returns beaten and malnourished claiming the prince and his band became dull of wit and disappeared sometime in the night.  The news bodes heavily on the underking's heart and he entrusts his herald the task of finding his son.

Keranak Kingdoms

This setting book details the Keranak Kingdoms, a collection of provinces called home by many races and cultures. Beset by political turmoil and moral instability, it is a realm where a sharp sword or a well-timed spell can make a commoner a legend.

Flesh & Blood

In this official supplement to the BareBones Fantasy role-playing game, you'll find 20 playable character races fully defined. Beautifully illustrated and ready to drop into an existing campaign setting.  If you're playing in the Keranak Kingdoms you're in luck; each race is given cultural information on how and where it fits into the kingdoms.  If you're a GM running kingdoms of your own, you'll still find this a useful supplement full of ideas.

BareBones Fantasy RPG

It may be small, but this game is a complete and unique fantasy role playing game. Add pencils and dice and you’ll have everything you need! Create your character and embark on an epic journey wrought with peril and rewards limited only by your imagination. Flip through the pages and you’ll see: